Issue tickets at the door, let buyers scan to save theirs, and run a live drawing your room will actually enjoy.
First event free, up to 50 tickets.
Name it, set the entry price (or make it free or donation-based), and choose what you need from entrants — anywhere from nothing at all to name and address.
Collect cash the way you always have, then tap "issue ticket." One at a time, or a whole stack at once for a buyer taking 20 — each still gets its own short code and a real, scannable QR code.
No app to install — they scan, see their ticket (or their whole stack, on one page), and can reopen the same link later if they lose the screenshot.
Shuffle on screen for as long as the room needs, then pick a winner and verify them by scan or manual confirmation.
Press start and tickets shuffle on screen for as long as you want — crack a joke, build the suspense. Press pick, and the winner is chosen right then, at that exact moment, the same way a real raffle drum works. Scan their ticket to verify it, or confirm manually if the scan doesn't cooperate.
Company party, school fundraiser, a table full of donated prizes — add as many as you're giving away and run them one after another, each with its own full shuffle and reveal. Decide up front whether one ticket can only win once, or whether the same lucky ticket can keep winning.
Invite staff with a link scoped to one event — or just let them scan a QR code to open it. They can issue tickets and see the live count — nothing else. No signup, no email verification, no access to your other events or settings.
Duplicate a past event and every setting comes with it — prize wording, pricing, entrant info, staff wording, all of it. Review the prefilled form, set a fresh date, and you're ready for this year's raffle in under a minute.
Your first event is free, up to 50 tickets. Every event after that is a flat $4.95 — however many tickets you sell. No subscriptions, no per-ticket fees.